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TTS Bee-Bot Programmable and Rechargeable Robot

£51.745£103.49Clearance
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Students can explore the "heads" and "tails" of coins with the U.S. Coins Mat. They can navigate Bee-Bot or Blue-Bot as they count the value of the coins. Using the pause button between parts 1 and 2 will help children see the two stages more clearly and can aid any debugging. Develop the activity by providing the children with mats. Which squares can Bee-Bot reach with 3, 4 or 5 button presses?

Combining student motivation to use Bee-Bot or Blue-Bot with Problem-Solving with Bee-Bot structures learning and uses robot technology to support and develop vital skills for student success. In this ever-advancing technology-driven world, children must learn important IT skills to help them navigate digital life. These Bee Bot resources make sure that learning happens in a fun and engaging way. Using these Bee Bot games and activities is also a great way to inspire your student's interest in computing in general. It will also teach them about interactive ways that coding can be used in the real world. Why are these Bee Bot activities and resources useful? Is the Blue-Bot app GDPR compliant? - No personal data is gathered by the app. With Android, location permissions are required to allow access to Bluetooth. No location data is gathered. ps-17 Problem-Solving with Bee-Bot uses Bee-Bot or Blue-Bot to teach problem-solving and critical thinking skills. Through a series of sequential challenges, students learn to direct Bee-Bot or Blue-Bot on increasingly complicated routes, which develops an understanding of programming, prediction, self-evaluation, and mapping in the process. Navigating Bee-Bot or Blue-Bot across this mat boosts students’ understanding of letters and words. It is great for spelling lessons, learning upper and lower case letters, and all types of word games. Included with the mat is a set of Alphabet Cards.From guiding the Bee Bot through space to identifying key shapes, our activities are sure to get your pupils interesting in programming. You can use these Bee Bot games to challenge your students to think about different ways to solve problems and introduce them to the fundamentals of coding.

Understand what algorithms are, how they are implemented as programs on digital devices, and that programs execute by following precise and unambiguous instructions The app has been developed with 12 levels encouraging progression. Each level is timed and the faster it is completed the more stars you get! The levels are set in an engaging garden scenario and will appeal from age 4 upwards. Also available is the Blue-Bot APP! 3 Lesson IdeasWhilst this is a good learning opportunity it could potentially be difficult for some children to do correctly, causing frustration. There is a pause button that can be used during a sequence but unless the clear button is pressed new instructions will be added to the existing sequence. Instructions for game play within the app are found on the home screen, although young children may require support to understand them. Prior to using Bee-Bot, children may have worked with remote control vehicles. Remote control vehicles can help develop an understanding of action, reaction and directional language. Bee-Bot offers a good route into very early programming. Characters 10/10 - bee bot is best boi and best waifu because i dont assume their gender. Bee bot goes through an intricate character arc going from a stupid bee that cant walk to a bee that can travel the city placemat. Superb character development that leaves on the edge of my seat during every single character moment Bee-Bot is an exciting robot designed for use by young children. This colourful, friendly and easy-to-use little robot is an ideal tool for teaching sequencing, estimation, problem-solving, and having fun lots of fun.

The Community Mat places Bee-Bot or Blue-Bot in a town that students will be eager to explore. They can program their 'bot to visit the library, town hall, pizza shop, and many more destinations. This mat builds number, counting, adding, and matching skills. Included with the mat is a pair of over-sized foam dice.The Bee-Bot literacy Bundle has been developed alongside literacy experts and contains a selection of literacy focussed Bee-Bot accessories, including activity cards to develop your student’s skills in literacy and directional control. This mat builds students’ language, reading, and matching skills as they identify words and their images. Included with the mat is a set of CVC Word Cards. Using this mat targets and reinforces students' understanding of coins and their values. Create your own set of cards for these coins and ask students to take turns going from one set of coins to the next. The cards could say "3 quarters" or "20 cents," depending on the abilities of your students.

Bee-Bot for KS1 Computing – Bee-Bot is well suited to supporting a number of aspects of computing. At KS1, it can be used to help pupils: Our Bee Bot games and resources are a great addition to use alongside our ICT KS1 resources. The Bee Bot is a fun and effective tool for teaching the basics of programming to young children, and our fantastic collection of resources provide a variety of exciting ways to apply that learning. The CVC Words Mat presents an array of easily recognized images for students to explore with their Bee-Bot or Blue-Bot. Students will have fun exploring these colorful images with the Shapes, Colors, and Sizes Mat. They can navigate Bee-Bot or Blue-Bot to all the blue shapes, all the circles, all the large shapes, and more. There are so many possibilities. After writing their own Bee-Bot programs and debugging them, children can start to read programs created by other people. These may be written by a teacher, other children or even randomly generated, using cards (shown above). The student needs to know Bee-Bot’s starting point and the program to be used. They should go through the steps to work out where Bee-Bot will end up once all the commands have been entered. Mark the destination point before running the program. Initially the programs should be only a few steps. The number of steps may be increased to develop the complexity of the challenges. Key Focus 6 – Decomposition

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Using this mat targets and reinforces students' understanding of color, shape and size. They can compare and contrast these attributes and how they describe and define each of the shapes. Create your own set of cards for these shapes and ask students to take turns going from one shape's card to the next.

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